If you're new to OGame, or are wondering how to avoid your precious fleet being destroyed along with your resources taken while you're asleep, then there's no more an important concept to learn than "fleetsaving", namely, the technique used to 'save' your fleet from being attacked while you're offline. * Using the Sensor Phalanx, time the attack to arrive within a few seconds, that way it will be impossible for the fleet to leave again in time Introduction Ogame: Why Pathfinders Are An Awesome Ship And Strategies For Using Them MCW UK 3.87K subscribers Subscribe 1.7K views 1 year ago UNITED KINGDOM This video pretty much covers. That way you don't have to wait hours after the fleetcrash for the recyclers to reach the debris field. * Send your fleet to attack and time it to arrive just before the recyclers get to the field. * Send your recyclers to the resulting debris field. Below you will find a brief description and overview of each species available at launch Humans, Rock’tal, Mechas, and Kaelesh. Here is a suggested strategy for the start of the game until the mid-game. This massive content release introduces four species into the universe of OGame and opens up countless new strategies for players to explore, with new buildings, technologies, and actions specific to each race. Fleetcrashing can be done in one of two ways: * destroying a standing fleet that a player hasn't fleetsaved * using a Sensor Phalanx to destroy the incoming fleet right after a fleet returns from a fleetsave Tip: * Before you fleetcrash send an espionage probe to attack. Useful OGame Tools and Guides Beginners Guide to OGame (Redesign). Recyclers are used to collect these resources from the debris fields. When ships are destroyed, 30% of the resources (metal and crystal only) used in building the ships float in space as debris fields. Structures on a Planet or Moon can be also deconstructed by clicking on that structure from within the Buildings section.Ī Fleetcrash is an attack that is specifically designed to destroy the fleet orbiting a planet or moon in order to collect the resulting resources using a subsequent harvesting mission. It is possible to save resources from plunder by first starting a production and then cancelling it when the danger passes. This can be used as a good method for saving resources. When it is canceled, the resources that had been subtracted from the planet are given back. It is possible to cancel the production of a building. Construction times are reduced by Robotic Factories and Nanite Factories. The base time taken to construct a level of a building depends on the amount of metal and crystal that level costs. For most buildings each level of a building doubles the cost Mines and other resource generators are treated slightly differently. Buildings have a base cost in metal, crystal, and deuterium. For a decent overview what to build in the beginning look at the Quick Start Guide. Each level of each building occupies one field of a planet. Buildings Metal Mine Crystal Mine Deuterium Synthesizer Solar Plant Fusion Reactor Robotic Factory Nanite Factory Shipyard Metal Storage Crystal Storage Deuterium Tank Research Lab Terraformer Missile Silo Alliance Depot Lunar Base Sensor Phalanx Jump Gate Buildings are structures which develop your planets.
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